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Gesture, Play and Technology - A Symposium

Monday, May 17, 2010 from 9:30 AM to 6:00 PM (GMT)

Bristol, United Kingdom

Gesture, Play and Technology - A Symposium

Ticket Information

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Admit One   more info Ended Free  

Event Details

Gesture, Play and Technology Symposium

Monday, 17th May 2010

9.30am – 5.30pm

UWE Digital Cultures Research Centre @ Pervasive Media Studio, Bristol, UK

 The Play Research Group at the University of the West of England invites you to participate in a day of presentations and discussions. 

The body has of course always been central to our playful engagements with games and games technologies.  Yet, the embodied player and theories of embodied perception have often been overlooked in the study and analysis of games and their players. Exceptionally, research around bemani games the Eyetoy have challenged this marginality.

Now, however, the Nintendo Wii and the much-trailed Microsoft Project Natal have put the player’s body and player gesture at the heart of gaming technology and the idealised player experience.  Taking the ‘Your Body as Controller’ paradigm as our point of departure presenters at this event will consider the challenges and opportunities afforded by this potential shift in perspective.

Some of the questions to be considered will be:


  • What kinds of techniques and technicities are facilitated through gesture-based gameplay and how should these be recorded, studied and theorised?
  • How might theories of embodied perception shed new light on the relationship between virtual and material play?
  • What further theoretical and conceptual innovations are possible/necessary/urgently required?
  • Do cybernetics, haptics and kinaesthetics take a more central role in the field?
  • What insights are afforded by raiding across the disciplinary borders of STS & HCI?
  • What is the relationship between these forms of gameplay and other embodied engagements with media and media technologies?

9.30 – 10 am             Arrival, Coffee & Welcome

 

10 – 11am           

Invited Presentation - Bart Simon

The Contradictions of Control: On the Utter Failure and Promise of Gestural Games

Patrick Crogan: RESPONDENT


11.00 – 11.30            

Play Research Group Project Presentation

Seth Giddings & Helen Kennedy

Incremental Speeds Increases Excitement’ Bodies, Space, Movement and Televisual Change

 

11.30 – 12.00            Coffee Break

 

12.00 – 1.15            Panel  1:  Gesture, Space &  Rhythmn

Mark Paterson

Your move? Conceptualising the sense of movement and kinaesthetic flow in gesture-based interfaces

Kenton O’Hara

Gesture and Performance in Public Screen Gaming

Dan Dixon

Bodies, rhythm and digital games

Rune Klevjer :  RESPONDENT

 

1.15 – 2.00            Lunch Break

 

2.00 – 3.00            Panel 2: Translation, Extension & Absence

Mitu Khandaker

Investigating controller-evoked phenomenological embodiment

Teresa Dillon

The Extended Self

Mark Palmer

Immanence, Involvement and the Immaterial

 

3.30 – 4.00            Tea Break

 

4.00 – 5.00            Panel 3: Translating Embodiment:  Mapping Movement

James Ash

Teleplastic Technologies:  Charting Practices of Orientation and navigation in videogaming

Grethe Mitchell

Game Catcher

Elena Marquez

Researching Dance as Interaction

 

5.00 -5.30            Plenary Discussions

                        Bart Simon/Patrick Crogan/Seth Giddings/Helen Kennedy


http://dcrc.org.uk/

 

There is a £10 fee on the door for the event - lunch and refreshments are included.

When & Where


Pervasive Media Studio
Leadworks
Anchor Square, Harbourside
BS1 5DB Bristol
United Kingdom

Monday, May 17, 2010 from 9:30 AM to 6:00 PM (GMT)


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